An interactive bilingual novel

The Stolen Sky

Raccoon Brothers Β· Book One

Two raccoon brothers steal a ship, lose the sky, and fall the length of a broken heaven looking for a place called Los Nopales. A story you read the way you'd watch it β€” panel by panel, in English or Spanish.

EN / ES β€” every chapter, both languages, checked line for line.

scroll
The story

A fall told in three movements.

Astro grins at everything; Gear has stopped being surprised by any of it. When the sky above their harbor is taken, the brothers do the only thing that makes sense to exactly one of them β€” they run, in a ship they shouldn't be flying, toward a rumor of dry land. What follows is escape, wreck, thirst, and the slow work of being brothers when the horizon keeps lying to you.

Part I

Escape

The theft, the ship, the first cut of the sky behind them. Everything is speed and nerve until it isn't.

Part II

Los Nopales

Down on the ground, dead-reckoning across dust toward a place that may only be a name people say to keep walking.

Part III

The Tide Line

Where the land runs out and the story turns β€” the longest, loudest chapter, and the one that decides what the brothers are to each other.

The reader showing a chapter of The Stolen Sky: a painted church interior with a shaft of light, and a line of prose set over it.
An actual frame from the reader β€” Chapter Six, The Card Game. Painted backdrop, one hand-cut beat, the prose set over it. Nothing here is a mockup.

How it feels

Four threads, and a curve underneath them.

The book isn't laid out like a document. Every beat is tuned on two axes β€” a thread that sets the palette, and a mood that sets how high or low the story is standing. The reader engine lights, moves, and grades the panel from those two numbers.

Warm
The bond, the ship's glow, the good lie that keeps you going.
Void
The stolen sky itself β€” cold, vast, and patient.
Red
Alarm. The moments the horizon breaks and there's no undoing it.
Soot
Aftermath β€” ash, exhaustion, the grey between one disaster and the next.

Mood β€” the second axis

Where the thread says what colour, mood says how far up or down. Below the midline the world cools and closes in; above it, it warms and opens out. It is graded underneath the words, never over them β€” so the story can go as dark as it likes and the prose stays exactly as readable. Below: the real mood curve of Chapter Six.

peak floor
For editors & studios

Not a PDF. A built thing.

Canonical prose and its cinematic adaptation are separate authored layers, held together by a validation gate that fails before anything ships. Every number below is produced by a command, not a claim.

19
chapters, incl. a Book Two preview
450
hand-cut cinematic beats
61
codex lore entries
18/18
chapters EN↔ES parity-clean
50
browser tests passing
0
accessibility violations (WCAG 2.1 AA)
139
files, byte-identical build to build
0
runtime dependencies in the gate
The tool

Made with the editor. Here's the editor.

Most "look what I built" pages stop at the artifact. This one hands you the machine. The book above was cut, threaded, graded and shipped in the editor below β€” and you can open it right now, in your browser, for nothing. It opens empty: a blank script of your own, not our book.

The beat editor: English and Spanish text side by side, per-beat scene, thread and mood controls on the left, and a live preview of the reader on the right showing the same church scene.
The real editor, mid-edit on Chapter Six. English and Spanish side by side; scene, thread and mood per beat; a live lore tap; and the actual reader engine previewing the same beat on the right.
  • Write in two languages at once. EN and ES sit side by side, and a parity gate refuses to ship if a single word drifts between them.
  • See it as you cut it. The preview isn't a mockup β€” it's the same engine that renders the published book, updating as you type.
  • Grade with two numbers. Thread sets the palette; mood sets the elevation. Drag the slider and the world darkens or lifts.
  • Compose a page. Drop in a background, stack colour, image and gradient layers, and the reader renders it.
  • Your work stays yours. A new script autosaves in your browser and downloads as a file you keep. Nothing is uploaded, and there is no account to make.
The pipeline

From manuscript to an immutable release.

source

Canonical prose

English and Spanish markdown β€” the single source of truth for wording.

craft

Editorial re-cut

An author folds the prose into panels, threads, mood, and lore β€” not a mechanical slice.

gate

Drift check

Structure and both languages are validated against canon. A single drifted word fails the build.

build

Deterministic compile

Content-hashed, dependency-pinned, dev tooling stripped, self-contained chapters emitted.

ship

Atomic release

Immutable, rollbackable, accessible, cache-safe β€” flipped live in one step.

The interesting part is the discipline: the paneled edition is deliberately allowed to diverge from the prose in structure β€” folding dialogue, regrouping lines β€” while a parity gate guarantees it never diverges in a single word, in either language. Craft stays free; fidelity stays enforced.


What it costs

Free to use. You pay for compute, not for permission.

The editor runs entirely in your browser. There is nothing to install, nothing to sign up for, and no seat to buy. If you eventually want a model to help you write, you can bring your own key and we take nothing on top of it.

The studio

Live now
Free

The editor, the reader engine, bilingual parity, the validation gate, the deterministic build. No account, no install, no limits. This is the part that already works.

Bring your own key

In development
At cost

Point it at your own model provider and pay them directly, at their price. We don't sit in the middle and we don't mark it up.

Assisted writing

In development
Usage + a small margin

Don't want to manage keys? Use ours and we meter what you actually spend, plus a small margin. Never a subscription for features you don't touch.

Where this honestly is today. The reader and the editor above are real, live, and free β€” that is not a demo, it's the same software that produced the book. The AI-assisted writing, accounts, and cloud sync are not built yet, and this page isn't going to pretend they are. Your work currently lives in your browser and saves to a file you keep. When the rest ships, it'll be announced the same way everything else here is measured: by something that actually runs.

Three ways in

Fall through the sky, or build your own.

Read the book

The full interactive edition β€” bilingual, illustrated, playable in any modern browser, kind to reduced-motion and screen readers.

Open The Stolen Sky β†’

Write your own

Open the same tool with a blank script β€” yours, not ours. Cut beats, set thread and mood, compose a page, and watch the real engine render it as you type. Free, no account.

Start your own script β†’

Bring a manuscript

Have a book that deserves more than a PDF? This pipeline β€” editorial paneling, bilingual parity, deterministic build, accessible release β€” can be pointed at it.

Start a conversation β†’